It was a compelling blend of concepts, but the experience doesn’t hold up. The game, developed by DreamFactory, is a beat ‘em up with sprinkles of RPG mechanics and multiple story routes. Sadly, The Bouncer might have convinced Square to stop the experiments. These days, Square Enix is known for developing classic RPGs, but there was a prolonged period when the studio experimented with various other genres. Plus, the hack-and-slash genre has evolved since Samurai Western launched, so who knows how a sequel could improve on its combat? – AG 18. While Samurai Western ends with the boss’ death, the hero’s main mission is unfinished. The main character left Japan to search for his brother and started fighting local bandits because of his samurai code (and because their ringleader is connected with the protagonist’s brother). The combat is simple but fluid, and the experience is backed up by a story that blends tropes of samurai films and spaghetti westerns.Įven though Samurai Western thrives on its simplicity, it ends on an open-ended note that isn’t quite a cliffhanger but doesn’t wrap everything up. As the title suggests, the game features a samurai who travels through the Wild West, righting wrongs and bringing katanas to gunfights. Samurai Western is a concept so silly you just can’t help but enjoy it. Thanks to games like Dark Souls, challenging experiences are in vogue, so a God Hand sequel that maintains the originals’ difficulty would help give the would-be franchise a second shot. Far be it from us to recommend that Capcom should produce an easier sequel, though, especially since the gaming landscape has changed since God Hand was released. With that out of the way, here are 20 PS2 games that deserve a sequel:ĭespite its wacky nature, God Hand is brutally difficult and not beginner-friendly. PS2 games that received a modern remake or remaster that did not add a significant amount of new content to the base game were still considered to be eligible for this list. Games that received spiritual sequels or spiritual spin-offs were still considered eligible for this list, though we tried to focus on games that have never received any kind of notable follow-up.That said, we tried to focus on true PS2 exclusives, games initially released as PS2 exclusives, or titles that are generally associated with the PS2 (for whatever reason). Any game released for the PS2 was considered eligible for this list.Call it nostalgia or wishful thinking, but it’s just a bit too easy to dream of what modern versions of some long-ignored PS2 games might look like.īefore we dive into this list, though, here are a few of the rules we used to determine the selection process: At a time of yearly sequels and live-service games, the PS2’s collection of truly unique titles looks better than ever. While it’s foolish to think that every PS2 game that was at least interesting enough to deserve a sequel would eventually get one, it’s sometimes tough to look at the PS2’s library and not wonder what could have been. While many of the PS2’s best games have thankfully gone on to enjoy numerous sequels, remakes, and/or remasters, some of the projects that helped make the PS2’s library as diverse as it was have since been forgotten by too many people. If the PlayStation 2’s library of games wasn’t the greatest ever assembled for a single console, it was certainly one of the most diverse.
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